class ViewBase
ViewBase is an abstract class providing common functionality for
user-defined views. It provides facilities for associating
the view with one or more Models,
and some default
behaviour for responding to changes in a model.
ViewBase is not intended to be used directly as a base class. Usable
subclasses of ViewBase include View
and GLView.
Properties
- models
- List of models being observed. Do not modify
this list directly. Use the add_model
and remove_model methods to attach and detach
models.
- model
- Convenience property for when only one model is being
observed. Reading this property returns models[0]
when models is not empty, otherwise it returns None.
Assigning a model to this property removes all other models and adds it
as the sole model. Assigning None to this
property removes all models.
- cursor
- The Cursor
to display when the mouse is over the view, or None to use the
default cursor.
- To prevent any cursor from being shown over this view,
set the cursor
property to StdCursors.invisible.
Abstract methods
- model_changed()
- Called when an attached model's notify_view
method is called without specifying a message name. The default action
is to call the
view's invalidate method.
- model_destroyed(model)
- Called when an attached model is destroyed. The default
action is to destroy the window containing this view, if any.
Note: The model parameter should only be used
to identify which model is being destroyed, if the view is observing
more than one model. Do not rely on the state of the model object that
is being destroyed.
Methods
- add_model(model)
- Attaches a model to this view, so that the view will be
notified of
changes to the model. This is an alternative to calling the model's add_view
method.
- remove_model(model)
- Detaches a model from this view. This is an alternative
to calling the model's remove_view method.
- track_mouse()
- Called following the receipt of a mouse-down event,
returns an iterator which yields a series of mouse-drag events as long
as the mouse button is held down, followed by a mouse-up event. The
positions of all events are reported in the view's local coordinate
system. While the iterator is active, all mouse movement events are
reported, whether they occur within the view's bounds or not, and any
other user input events are ignored.
-