Configuration Options

These options can be found in the SGCraft.cfg file in the config folder, which is alongside the mods folder. SG Craft must have been run at least once to create the configuration file.

Category
Name
Default
Description
options

addOresToExistingWorlds
false
If true, naquadah ore will be added to previously-generated chunks.
Otherwise, only new worlds. or chunks generated after SGCraft is installed, will contain naquadah ore.
enableNaquadahOre
true
Enables generating naquadah ore in the world.
allowCraftingCrystals
false
Enables recipes for crafting core and controller crystals from vanilla items.
allowCraftingNaquadah false
Enables a recipe for crafting naquadah from vanilla items. Defaults to false.
augmentStructures false If true, stargates will be found assocated with certain structures in the world. Use with caution -- may be incompatible with other world generation mods.
structureAugmentationChance
25
Percent probability that a stargate will be associated with an eligible structure. Only effective if augmentStructures is true.
chunkLoadingRange
1
Number of additional chunks surrounding a stargate to keep loaded. A value of 0 keeps just the chunk containing the gate loaded. A value of 1 keeps a 3x3 area loaded, etc.
logStargateEvents false Write a message to the server log each time a stargate is merged or unmerged.
Messages are of the form:
STARGATE ADDED "world name" (x,y,z) address
STARGATE REMOVED "world name" (x,y,z) address
dhd
linkRangeX
linkRangeY
linkRangeZ
5
1
6
Maximum distance between a stargate and its associated controller block.
X = either side, Y = up or down, Z = in front.
naquadah
genIsolatedOdds
8
Reciprocal probability of isolated naquadah ore being generated in a chunk. Lower numbers give more ore.
maxIsolatedNodes
4
Maximum number of isolated naquadah ore clusters per chunk. Higher numbers give more ore.
genUnderLavaOdds
4
Reciprocal probability of naquadah being generated under lava in a chunk. Lower numbers give more ore.
maxNodesUnderLava
8
Maximum number of naquadah ore clusters under lava per chunk. Higher numbers give more ore.
debugLava
false
Log generation of naquadah under lava.
debugRandom
false
Log generation of isolated naquadah nodes.
debugLevel
0
Raise this to increase detail of naquadah debug messages. Range is 0 to 2.
stargate
closeFromEitherEnd
true
Whether a stargate connection can be closed from either end, or only from the initiating end.
oneWayTravel
false
Whether a wormhole can be traversed in both directions, or only from the initiating side.
secondsToStayOpen 300 Number of seconds a connection stays open before closing automatically. Setting this to 0 will cause the gate to stay open until energy runs out.
gateOpeningsPerFuelItem
24
Maximum number of times a gate can be opened using the fuel from one piece of naquadah. Will be less for long-distance and cross-dimension connections.
minutesOpenPerFuelItem
80
Maximum number of minutes for which the fuel from one piece of naquadah will keep a gate open. Will be less for long-distance and cross-dimension connections.
distanceFactorMultiplier
1.0
A coefficient governing the dependence of energy use on distance.
interDimensionMultiplier
4.0
All energy use is multiplied by this factor when connecting between dimensions.
energyPerFuelItem
96000
Number of stargate energy units (SEU) obtained from one piece of naquadah.
maxEnergyBuffer
1000
Capacity of stargate internal energy buffer in SEU.
explosionRadius
10
Size of explosion made by destroying an open stargate. Set to 0 to prevent explosions.
explosionFlame
true
Whether a stargate explosion sets things on fire.
explosionSmoke
true
Whether a stargate explosion gives off smoke.
transparency
true
If true, the event horizon is rendered with partial transparency.
soundVolume
1.0
Relative volume of stargate sounds.
variableChevronPositions
true
If true, positions of chevrons vary depending on the number of chevrons and whether base camouflage is present. If false, chevrons are always in the same positions.
iris
preserveInventory
false
If true, prevents the items in a player's inventory from being destroyed when the player is killed by an iris. The items will still be dropped, however, and armour being worn will take damage from the impact.
opencomputers
wirelessRebroadcastStrength
50
Strength with which wireless messages relayed through a stargate connection are transmitted on the other side.